LEISURE ACTIVITIES (PodCast) - How Older Adults and Young Children can learn digital literacy together
- archiedonovan
 - Dec 20, 2024
 - 7 min read
 
Updated: Oct 23

Teaching Very Young Children and Older Adults Computers: A Journey into Digital Literacy
In today’s digital age, introducing young children to computers has become as fundamental as teaching them the alphabet. With technology seamlessly woven into every aspect of life, early exposure to computers equips children with essential skills for future success.
Children and Older adults are being constantly bombarded with the only option afforded to them of just being a computer end users. If both these groupings are to elevate their collective computer knowledge and understanding beyond that of just end users, they need to embark on a learning journey together. They need to begin to look under the hood of how computing works. What better place to start than, for them, to learn together computer language at its most basic level.
ScratchJr is an introductory programming language designed specifically for young children, typically aged 5 to 7. Developed collaboratively by the MIT Media Lab, Tufts University, and Playful Invention Company, it provides a simple, intuitive interface that allows children to create their own interactive stories, animations, and games.
Key Features of ScratchJr ( https://www.scratchjr.org/ )
Block-Based Programming:
ScratchJr uses a drag-and-drop system where children connect colourful blocks to form sequences of actions. Each block represents a command, such as moving, jumping, or playing a sound.
Visual Interface:
The platform features large, vibrant icons and a clean layout, making it accessible to non-readers and young learners.
Interactive Sprites:
Kids can create, customise, and control characters (called "sprites") in their projects. They can also draw their own sprites using an integrated drawing tool.
Backgrounds and Storyboards:
ScratchJr includes a variety of pre-designed backgrounds and allows users to create custom ones, encouraging storytelling and creativity.
No Reading Required:
Commands are represented by images rather than text, making ScratchJr ideal for children who have not yet learned to read.
Offline Accessibility:
ScratchJr is available as a free app for iPads, Android tablets, and Chromebooks. Once downloaded, it doesn’t require an internet connection to use.
How It Works
Children program their characters by snapping together different types of blocks in the programming area. The blocks are categorised by function, such as:
Motion: Move, turn, hop.
Looks: Change costumes, show, hide.
Sound: Play sounds or record their own.
Control: Loops, wait times, and triggering events.
For example, a child can make a cat sprite walk across the screen, meow, and then disappear, all by combining the appropriate blocks.
Educational Benefits
ScratchJr fosters essential skills in young learners, including:
Sequencing: Understanding the logical order of steps.
Problem-Solving: Debugging and testing to achieve desired outcomes.
Creativity: Designing unique stories and animations.
Collaboration: Working with peers to create shared projects.
Digital Literacy: Building confidence with technology at an early age.
Differences Between Scratch and ScratchJr
Target Age: ScratchJr is for younger children (ages 5-7), while Scratch is for older kids (ages 8+).
Complexity: ScratchJr focuses on simple blocks and actions, while Scratch introduces more advanced programming concepts like variables and custom functions.
Platform: ScratchJr is app-based, while Scratch is primarily web-based (though it also has an offline editor).
Why Use ScratchJr?
ScratchJr is an excellent tool to introduce computational thinking and programming concepts in a playful and engaging way. It bridges the gap between unstructured play and structured learning, making it a perfect starting point for young learners embarking on their digital journey.
It is a free App for iPads, Android tablets, and Chromebooks and once initially loaded it does not require internet access to function.
Children who learn initially on ScratchJr are using and learning Procedural Programming and Object Oriented Programming concepts and fundamentals, without them realising. They are creating a foundation for lifelong digital literacy and problem-solving skills.
A guide to making this computer learning journey both educational and enjoyable, for both Older Adults and Younger Children.
Teaching very young children about computers requires thoughtful strategies, age-appropriate tools, and a focus on fostering curiosity.
Why Start Early?
Young children are naturally curious and absorb information like sponges. Early exposure to computers helps them:
Build Confidence: Familiarity with technology removes the intimidation factor and boosts their confidence to explore.
Develop Fine Motor Skills: Using a mouse, keyboard, or touchscreen enhances hand-eye coordination and fine motor skills.
Enhance Cognitive Skills: Interactive activities encourage problem-solving, logical thinking, and creativity.
Prepare for the Future: Early tech literacy lays the foundation for advanced skills they’ll need in school and beyond.
Setting the Foundation
Teaching very young children about computers starts with creating a nurturing and safe environment. Follow these principles:
Introduce Basics Gradually: Start with simple concepts like turning the computer on and off, using a mouse, or touching icons on a tablet.
Use Kid-Friendly Tools: Choose software and apps designed for young learners with intuitive interfaces and engaging visuals.
Limit Screen Time: Follow recommended guidelines for screen time to ensure a healthy balance of activities.
Prioritise Safety: Teach children about online safety in an age-appropriate way, emphasising safe and respectful behaviour.
Fun and Engaging Activities
Interactive Games: Use educational games to teach basic computer skills while fostering creativity and problem-solving. For instance, games that involve matching shapes, solving puzzles, or drawing pictures can be highly engaging.
Keyboard and Mouse Practice: Introduce simple typing games to help children learn keyboard layouts. Use programs that teach mouse navigation through clicking, dragging, and dropping.
Creative Applications: Encourage creativity with digital drawing tools or beginner-friendly coding platforms like ScratchJr. These tools allow children to explore and express their ideas.
Storytelling and Reading Apps: Leverage e-books and storytelling apps to make reading interactive and enjoyable. Many platforms include features like read-along narrations and animations.
Encouraging Exploration
Young children learn best through exploration and play. Encourage them to:
Ask Questions: Answer their queries patiently to fuel their curiosity.
Experiment: Allow them to try different tools and applications, even if they make mistakes. Learning from errors is part of the process.
Work Together: Foster collaboration by pairing them with siblings, friends, or parents for shared activities.
Role of Parents, Grandparents and Educators
Parents and educators play a vital role in guiding young learners. Here are some tips:
Be Present: Supervise computer usage to ensure a positive and safe experience.
Model Behaviour: Demonstrate how to use technology responsibly and creatively.
Celebrate Achievements: Acknowledge and praise their progress to keep them motivated.
Stay Updated: Keep up with the latest educational tools and resources to provide the best learning opportunities.
The Long-Term Impact
Introducing computers to very young children is more than teaching technical skills; it’s about nurturing a mindset. When approached thoughtfully, it instills curiosity, adaptability, and a love for learning. As they grow, these foundational skills will evolve into more complex competencies, empowering them to thrive in a technology-driven world.
By making computer education a joyful and enriching experience, we prepare the youngest generation to embrace technology with confidence and creativity. Start early, go slow, and watch their digital journey unfold!
What is the best Paradigm (Model / Methodology) to use when introducing Older Adults and Young Children to computer concepts
The best computing paradigm for teaching young children is visual, interactive, and exploratory. This approach aligns with their developmental stage and learning preferences, making it easier to grasp concepts. Among the available paradigms, block-based programming and tangible computing stand out as particularly effective.
1. Block-Based Programming Paradigm
Block-based programming is ideal for young learners because it abstracts complex coding concepts into simple, colourful blocks that fit together like puzzle pieces. Platforms like ScratchJr, Blockly, and Code.org use this paradigm effectively.
Why it works:
Visual representation: Children can see the logical flow of instructions without worrying about syntax.
Immediate feedback: When they execute a program, they see the results instantly, reinforcing learning.
Playful learning: The drag-and-drop interface turns programming into an engaging and fun activity.
What to teach:
Sequencing: Understanding the order of steps.
Loops: Repeating actions efficiently.
Events: Triggering actions based on specific conditions.
2. Tangible Computing Paradigm
Tangible computing involves physical tools that teach computational concepts through hands-on interaction. Examples include robotics kits (like LEGO WeDo or Bee-Bot) and coding toys (like Cubetto).
Why it works:
Kinesthetic learning: Young children often learn better through movement and manipulation.
Concrete concepts: Physical actions (e.g., moving a robot) make abstract ideas tangible.
Collaboration: Working in groups fosters teamwork and communication.
What to teach:
Cause and effect: Understanding how inputs (like pressing a button) lead to outputs.
Basic algorithms: Planning steps to achieve a goal.
Debugging: Correcting mistakes in physical or digital sequences.
3. Exploratory Paradigm
An exploratory paradigm encourages children to discover and experiment rather than follow rigid instructions. This approach works well with tools that allow open-ended creation, such as Tynker, Minecraft: Education Edition, or art apps.
Why it works:
Encourages creativity: Children can design their own projects, fostering innovation.
Intrinsic motivation: Exploration taps into their natural curiosity.
Problem-solving skills: They learn by experimenting and troubleshooting.
What to teach:
Creative thinking: Building unique projects like stories, games, or designs.
Logical reasoning: Understanding the relationships between different actions and outcomes.
Computational thinking: Breaking down problems into smaller, manageable steps.
Best Practices Across Paradigms
Regardless of the paradigm you choose, these practices ensure success:
Engage with storytelling: Frame activities around relatable stories to keep children interested.
Gamify learning: Use rewards and challenges to sustain engagement.
Promote collaboration: Encourage teamwork to develop social and communication skills.
Provide scaffolding: Offer guidance as needed, but allow independence for discovery.
By starting with a paradigm that aligns with a child’s natural learning style, you create a foundation for lifelong digital literacy and problem-solving skills.
In the .ie Irish web service domain these are useful links for help on ICT security to protect both young children and older adults from falling foul of scams etc.,
Webwise is the Irish Internet Safety Awareness Centre, providing information, advice and resources for schools, families and young people on online safety and digital citizenship.
CyberSafeKids is a site dedicated to ensuring every child thrives in this digital age by equipping them with the knowledge, skills, and resilience they need to enjoy a safer online experience.







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